/*
 ============================================================================
 @file       : Event.h
 @author     : Jonathan MERCIER
 @date       : 31 janv. 2010
 @version    : 0.1
 
 @section LICENSE
 Copyright   : GPL v3+
 (c)Jonathan MERCIER (read doc for more information)
 Copyright (C) Author: Jonathan MERCIER 2010

 This program is free software: you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
 the Free Software Foundation, either version 3 of the License, or
 (at your option) any later version.

 This program is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 GNU General Public License for more details.

 You should have received a copy of the GNU General Public License
 along with this program.  If not, see <http://www.gnu.org/licenses/>.

  
 @section DESCRIPTION
 Description :  
 ============================================================================
 */

#ifndef EVENT_H_
#define EVENT_H_

#include <string>
#include <map>

using namespace std;
namespace engine
{
/**
 * @class Event
 * @brief
 */
class Event
{
private:
	/**
	 * @var int type
	 */
	int type;
	/**
	 * @var std::map<string, string> stringData
	 */
	map<string, string>	stringData;
	/**
	 * @var std::map<string, int> intData
	 */
	map<string, int>	intData;
	/**
	 * @var std::map<string, float> floatData
	 */
	map<string, float>	floatData;
	//map<string, serializeVector3D>	vectorData;
public:
	/**
	 * @fn Event()
	 * @brief Constructor Event
	 */
	Event();
	/**
	 * @fn ~Event()
	 * @brief Destructor Event
	 */
	virtual ~Event();
};

}
#endif /* EVENT_H_ */
